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Skippy- Intro
Species: Bunny
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Gender: Boy
Skippy- Character
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Role:
Strengths:
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Weaknesses:
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Playstyle & Tips:
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Health
How hard is to kill this character
Health: 7783
Damage
Total damage from all attacks
Spear: 1123
Bomb: 2123
Shotgun: 2307
Speed
Total damage from all attacks
Ground Speed: 55
Water Speed: 48
*Don't know the meaning of a word? And is the word underlined? Click on the word and you will find the meaning.or go to dictionary

Weapon statistics
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Priminal instict
Don't follow me!: Slows down enemies around Skippy at the start of each Hop.
Passieve
Hopping over:
Move towards an obstacle to jump over it-and you can do it by hopping too!
Active
Hop Hop Hop!:
Has 3 charges of a short range hop, better run while you can!
cooldown: 3s
Name Emoties






Name Weapons















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Name: Zany Skippy
rank: Silver Skin
Name: Water rabbit Skippy
rank: Golden skin
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Name: Soldier Skippy
rank: Special Skin
Name: Wild carrot Skippy
rank: Silver Skin

Name: Scuba skippy
rank: ruby skin


Name: basketball skippy
rank: Bronze Skin
Name: Quard Skippy
rank: Golden skin
Naam Items

jungle shoose: Grants a temporaty boost exiting a bush

Docter's coat: extends the effect of Healt kits, effect is shared among teammates

Fire repellent: Protects you against fire damage
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Defibrillator: instantly revives teammates when you reach them

clown nose: use laugh emote to reveal enemies by making them laugh
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Wake-Up Coffee: Starts with a speed boost and a bonus +58% pickup speed
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Toolkit: collets opponents barrels and boxes, gets you a shield
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Adrenaline shot: prevents death by automatically using your health kit
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Quard's Badge: use the peace emote to convice guards to help you
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Snorkel: Enter water to become save
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Vampire teeth: when your healt is less than 2/3, damage you deal heals you
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Holy Sandals: Enable you to walk on water.
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Molotov bomb: boms create a burning area after the explosion
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Plastic bubble: protects once against status effects like stun, poison, and fear. regenerates itself after some time.
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Phermone essence: special abilities attracts nearby targets, disabling them ( locks their weapons, consumables and active skill)
Sharp Scythe: when damaging a target you will reduce a percentage of their Max health within a limit
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Turbo rackets: when you hit targets with your weapons, your speed increases and you 'll get a cooldown reduction in your weapons. after a few seconds without hitting anyone, the effects reset
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Inflatable muscles: kills grant boosts that stack up until you are killed. Stacks up to 7 times
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Happy treats: regenerates health after standing still
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Thorny Vines: every time you get damaged, reflects part of it. if you have a shield, reflected damage is halved
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Self defibrillator: once per match, when receiving a killing blown the player will ressurect regaining some health and invulnerability
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Bandage: every time you get damaged, heal part of it
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Infrared binoculars: see enemies, weapons, and health kits around you on the minimap
Lightning Chain: attacks deal additional damage to nearby opponents
Electric gauntlets: when using the active skill, the gauntlets will create an electric dome around the character dealing damage to enemies

More info
Your Journey Has Just Begun
Your adventure in the world of Zooba has only just begun, and the end of the journey is nowhere in sight.
Explore every character, discover their abilities, learn about their backgrounds, and uncover valuable information about the world of Zooba.
Zooba Atlas is constantly growing, with new pages, guides, and discoveries waiting to be explored.
Head to Home and start your adventure.
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